METHODOLOGY FOR THE DEVELOPMENT OF DIGITAL COMPETENCE OF STUDENTS ON THE BASIS OF MULTIMEDIA EDUCATIONAL TECHNOLOGIES

Authors

  • Dilnoza Babarakhimova Senior Teacher Tashkent State Economic University

Keywords:

digital competence, multimedia, gamification, digital education, interactive games, distance education, video, animation.

Abstract

The article covers the methodology for the development of digital competence of students studying in higher education organizations on the basis of multimedia technologies. In addition, the structure of the use of the gamification method in the organization of classes based on multimedia technologies was developed by the authors as an example.

References

President of the Republic of Uzbekistan dated December 13, 2018 "Digital economy in public administration of the Republic of Uzbekistan, electronic additional measures for the implementation of government and Information Systems decree”on measures " PF-5598. – https://lex.uz/docs/4103415

World experience in the study of digital platforms.O'.U.Mustafakulov https://scholar.google.com/citations?view_op=view_citation&hl=ru&user=1Iv_0xsAAAAJ&citation_for_view=1Iv_0xsAAAAJ:TFP_iSt0sucC

Эгамназаров М.Ю. Развитие коммуникативных способностей у студентов на основе личностно-ориентированных технологий. // Наука и образование сегодня. – Москва, 2020. №7 (54), 2020. – C. 83-84 https://scholar.google.com/citations?view_op=view_citation&hl=ru&user=1Iv_0xsAAAAJ&citation_for_view=1Iv_0xsAAAAJ:iH-uZ7U-co4C

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Published

2024-05-27

Issue

Section

Articles

How to Cite

METHODOLOGY FOR THE DEVELOPMENT OF DIGITAL COMPETENCE OF STUDENTS ON THE BASIS OF MULTIMEDIA EDUCATIONAL TECHNOLOGIES. (2024). European Journal of Pedagogical Initiatives and Educational Practices, 2(5), 32-36. https://europeanscience.org/index.php/4/article/view/634